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  • Forgiving Casual Games

    Wednesday, January 30th, 2008

    I’m not sure that I’m about to say anything terrible new about casual games in this post, but rather explore a familiar debate with some new terminology.
    I’ve been thinking about casual games since the topic was brought up in the Xfire Debate Club last week. My recent post on why the DS is my favorite [...]

    Console Musings

    Tuesday, January 22nd, 2008

    I just trawled through my Gamefly queue, looking at upcoming releases and massaging my queue (i.e. moving all the DS games to the top in anticipation of GDC) and I thought I’d take a quick nose count of games I’m interested in checking out during the first half of the year, seeing which of my [...]

    Antici…. pation!

    Friday, February 2nd, 2007

    Spore… on the DS (link)!
    Play your DS… like a guitar (link)!
    New Wii game… from the creator of Flashback (link)!
    Linux powered… electric guitar (link)!
    DDR and other terrific goodness… for the Wii (link)!

    Seven Down - Newt

    Thursday, February 1st, 2007

    Eft, perhaps?
    I saw this yeaterday, but the Escapist blog just reminded me that I forgot to mention it. Majesco is releasing a NYT Crossword puzzle game for the DS! Here’s hoping it’s as well done as Brain Age’s sudoku interface. Also, here’s hoping it has downloaded content. In fact, if it doesn’t I don’t know [...]

    Agents Are Go!

    Wednesday, December 6th, 2006

    I give up. I simply can’t resist the Nintendo love. Perhaps I should rename the blog, “Man Dry Humps Nintendo.” Or perhaps I should get myself a big pile of Nintendo and roll around in it for a few days (I don’t even know what that means). When I’m not playing the Wii, either roaming [...]

    Father, Son, and Holy Stylus

    Thursday, November 2nd, 2006

    Contact for the DS is a grind. Kill things in order to improve stats and get money, food stuffs, and better weapons. It’s a fun grind though and good to play in brief stints while traffic is stopped at a light (kidding). Multiplayer hasn’t happened yet, but I’m working on it.
    The structure of the narrative [...]

    Ah, Murakami…

    Monday, October 30th, 2006

    Ah Murakami, you and your post modern fever dreams.
    I’ve been playing Contact on the DS quite obsessively. Mario vs. Donkey Kong 2: March of the Minis lies abandoned, awaiting a return for credit against my Wii purchase. Zelda: Minish Cap, once my default ongoing game, lies on my desk, eagerly eying Ms. Knittiot’s new Coral [...]

    Playing in the WiiDS

    Tuesday, September 5th, 2006

    As I reported over on Flicker Gaming this morning, Savage: The Battle for Newerth has been released for free (link) in an effort to promote the sequel which is in beta. Available for Windows, Linux, and OS X, the gameplay of Savage is interesting. It’s basically a resource gathering, base defending, RTS where you get [...]